Review – Marshall Vandruff teaches perspective

 

Perspective is the art of making a two dimensional picture look three dimensional – it can be hard. It is especially hard to get from a book so I was over the moon to find these videos by one of my favourite teachers Marshall Vandruff.

For those of you not familiar with Marshall’s work, here is one of his pictures.

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Amonst others he has worked for MAD Magazine, Hanna Barbera, Warner Brother, and Dark Horse Comics as well as teaching at Fullerton College. It was while at FC in 1994 that he made this set of videos – this lends them a slightly dated feel with the use of a chalk board.

Those who love the modern style of instructional videos with computer animation and sound effects may find the idea of spending half an hour at a time watching someone talk while working with chalk a little uninteresting. Lose that thought right now!

Marshall is a charismatic teacher who really knows his stuff – he gives each point in the complex subject of perspective just enough time and example – never rattling through too quickly or belabouring a point to boredom. His brilliant board sketches really aid the understanding of this topic.

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The lectures are stupidly cheap – $12 for 12 lectures – about seven hours of video in all for the princely equivalent of about £7. They are in .MP4 format and you can get them from here.

The following topics are covered:

1. Intro to Perspective: This lecture is an overview of the course. It explains what perspective is, why it’s difficult, and how to simplify to make it useful. Marshall defines the terms you will need for the course and gives the five ways artists create the illusion of depth on a flat surface.

2. Right Angles, Part 1: This lecture demonstrates why parallel lines seem to meet in the distance. You will understand why the horizon and your eye level are always the same thing. You will also see that if you can draw a cube, you can draw practically anything.

3. Right Angles, Part 2: Learn why camera lenses have different focal lengths and how whenever you make a picture, you are giving your viewer a wide-angle, normal or telephoto view of the subject by placing your vanishing points. This is the secret of distorting and exaggerating an object.

4. Right Angles, Part 3: Learn the “structural approach” to drawing that lets you “see through” objects and draw the unseen lines. This same approach allows you to draw groups of people in open spaces and keep their apparent sizes consistent as they become distant. Also learn the two hazards of applying this and how to overcome them.

5: Circles & Ellipses, Part 1: Circles are everywhere, and ellipses are circles in perspective. Poorly constructed ellipses are one of the quickest giveaways of the untrained artist. This demonstration shows you how you can construct a precise ellipse and how you can improve your freehand drawings of anything that has circular sections.

6: Circles & Ellipses, Part 2: This demonstration will show you how to overcome the two most baffling problems beginners have in trying to put wheels on cars or knobs on doors: finding the center of the circle in space and placing the angle properly. In less than an hour, these problems will be solved for the rest of your career.

7: Circles & Ellipses, Part 3: Dials, gears and designs on cans or vases are not solved by guesswork. They can be drawn accurately and confidently. This lecture shows how to master any round form, whether industrial or natural, by learning to wrap lines around a sphere.

8. Circles & Angles Combined: Doors, box flaps and even human limbs create new drawing problems because they swing on a hinge. They are solved by combining all the material covered in the course so far. 8

9. Inclined Planes & The Vanishing Trace: Any surface that is not level needs its own horizon line and vanishing points. How do you find them? This lecture will show you that the “vanishing trace” is all you need to draw rooftops, stairways and any other surfaces that slant up or down.

10. Depth Measuring Systems, Part 1: This lecture covers three of the five ways to “measure back into space” on the flat surface of your paper. The first two are simple and quick, but limited. The third system allows you to precisely draw picket fences, floor tiles, or anything that recedes with regular measurements.

11. Depth Measuring Systems, Part 2: This is a demonstration of the more advanced systems that will allow you to place any complex and irregular set of measurements onto a wall or a floor or a stairway and know where to place every point. The final system is surprisingly easy when you know about the “special vanishing point.”

12. Plan Projection: How does a 3D program let you see an imaginary object from any angle? It uses the same method artists have used for hundreds of years. Learn how a top, side and front view can be used to draw an object from any point of view.

I’ve watched all of these several times and learned absolutely LOADS – my pictures are getting better and better and I really cannot recommend this video set enough. A definite 5/5. Remember, you can get them from here.

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